Master Animator

Join us in our journey of bringing GTFO to Version 1.0, and cooking up the next legendary co-op gaming experience
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We are looking for someone who is passionate about animations! 

An animator who can deliver on a vision and have a mindset that iterations lead to perfection.

An animator who’d like to actually get listened to, get to have an opinion about the game and wants to help improve it.

An animator who knows that animations are extremely important, animations can make or break an enemy design, they make the player feel awesome or bland, they tell a story.

An animator who wants to have a say in developing kick-ass games; not just a cogwheel or portfolio builder.

We need someone who is a skilled all-rounder with a focus on gameplay.

We don’t require any specific program or tool skills other than a familiarity with Unity and the FBX format.

Choose your tools freely; time, result, performance, and flexibility are key.

Evolve and learn in a non-competitive environment, try new stuff as long as you deliver on our common goals, and help to continuously evolve our workflow.

As a Master Animator you will set the benchmark for our animation team, inspire and help others to grow.

Are you that animator? Then please apply!

Required Qualifications

  • 5+ years of animation experience preferably targeted towards games
  • An understanding of state-machine logic and previous experience setting up state machines for games
  • Comfortable in developing and trying out new (perhaps unusual?) solutions to animating
  • Talented, Friendly, Focused
  • Excellent command of English (Swedish is not a requirement)

Bonus Qualifications

  • Previous work with motion-capture
  • Previous work with Unity and state-machines

10 Chambers is a small game studio based in the beautiful city of Stockholm, Sweden. We are an ambitious team of creative and highly experienced developers with a lifelong love for games. Right now, we’re working on GTFO, a 4-player hardcore co-op action/horror FPS currently in Early Access.

Do you want to join us in our journey of bringing GTFO to Version 1.0, and cooking up the next legendary co-op gaming experience? At 10 Chambers, you will get to work with talented developers from a wide range of disciplines in an open, non-competitive, and highly collaborative environment.

Why join 10 Chambers Creative team?  

  • Fully funded self publishing studio in dynamic computer games industry
  • Opportunity to make a real difference to the success of 10 Chambers  
  • Immerse in Stockholm creative culture and enjoy Swedish work / life balance  
  • Relocation / work permit support for successful applicants from outside of Sweden  
Usually responds within a week

Or, know someone who would be a perfect fit? Let them know!

Stockholm

Drottninggatan 95A
113 60 Stockholm Directions

Why work with us?

Perks & Benefits

  • Work & Development

    An open, non competitive and highly collaborative environment

    Small and creative teams with high technical competence

  • Compensation

    We offer competitive salaries and yearly salary revisions

    We have a generous insurance and private pension package, including private health care

    Six (6) weeks paid vacation and work-free “bridging days”

    We offer each team member a wellness grant of 5,000 SEK per year

    If you move to Sweden from abroad, we will assist you in relocating

  • Social

    Our large kitchen is there for Friday breakfasts, fruit, snacks, great coffee - and of course; the famous Swedish "fika"

    After-work activities, parties, lunch clubs …

Life at 10 Chambers

PASSION 

  • We love what we do
  • We're dedicated to fulfilling our vision
  • We're committed to pushing the boundaries of gaming

EXPERIENCE

  • Proven  track record of numerous successful game titles

COMMUNICATION

  • Clarity of vision
  • Clear task breakdown
  • Continual feedback loop

CULTURE

  • Collaborative environment
  • Creative expression
  • People we like working with

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