Art Manager
JOIN US IN COOKING UP THE NEXT LEGENDARY CO-OP GAMING EXPERIENCE!
10 Chambers is a fully funded scale-up game studio backed by Tencent and based in the beautiful city of Stockholm, Sweden. We are an ambitious, creative, and collaborative team with a lifelong love for games.
We are now working on our next project, a cooperative heist FPS in a techno-thriller setting - Den of Wolves. Originated and directed by Ulf Andersson, the game designer of Payday the Heist & Payday 2.
As an Art Manager your focus will be on supporting, mentoring, and empowering our Art Leads to achieve their best work. You’ll be responsible for ensuring that the art department runs smoothly, that resources are efficiently allocated, and that the art teams are able to deliver.
Key tasks
- Provide day-to-day assistance & mentorship to our Art leads, including regular one-on-one meetings to address challenges and support their needs.
- Assist leads in achieving their team's quality and production goals.
- Facilitating smooth communication between the different Art leads
- Together with the leads, support the development of our artists.
- Help resolve any personnel or workflow challenges within the teams.
- Monitor and report on team performance, identifying areas for improvement and implementing strategies to address them
- Manage the hiring and onboarding of new art team members.
- Support the Art Production Director in strategic planning for the art department.
- Ensure that team members and Leads have the resources and training they need to succeed.
Required qualifications
- +6 years’ working as a 3D artist in the video games industry
- +3 years working in art management or leadership role within the games industry.
- Strong ability to mentor and develop Art Leads and senior artists.
- Great knowledge of Maya / 3Ds / blender or equivalent
- Excellent organizational and communication skills, with a focus on problem-solving and resource management.
- Good communication skills and ability to collaborate.
- Excellent command of English (Swedish is not a requirement)
Bonus qualifications
- Previous experience working as an Art Manager on a released AAA game.
Why join 10 chambers?
- Be part of an ambitious team which also practices work life balance through working hours and generous health benefits
- Learn as part of a collaborative team and grow with a fast-expanding company
- Opportunity to make a real difference to the success of 10 Chambers
- The position is on-site in our Stockholm office
About us
We want an open and inclusive work environment where everybody is valued, feels safe, is treated equally and with respect. At 10 Chambers we welcome everyone regardless of gender, transgender identity or expression, ethnicity, religion or other belief, disability, sexual orientation, or age. Today our team consists of 20+ different nationalities and the office language is English
- Department
- Creative
- Locations
- Stockholm
Stockholm
Why work with us?
-
Work & Development
An open, non competitive and highly collaborative environment
Small and creative teams with high technical competence
-
Compensation
We offer competitive salaries and yearly salary revisions
We have a generous insurance and private pension package, including private health care
Six (6) weeks paid vacation and work-free “bridging days”
We offer each team member a wellness grant of 5,000 SEK per year
If you move to Sweden from abroad, we will assist you in relocating
-
Social
Our large kitchens are there for Friday breakfasts, lunches, fruit, snacks, great coffee - and of course; our FaTuesdays with the famous Swedish "fika"
After-work activities, weekly exercise club, parties, lunch clubs, board game nights...
Our values
CREATIVITY
Our creative mindset fuels artistic expression, mutual inspiration, and risk-taking in everything we do. It means taking pride in what we do and sharing it openly.
BALANCE
Balance is fundamental to making our life, work, and games brilliant. It means asking for help, accepting help and offering help.
COLLABORATION
Collaboration is our essence — it's the combination of our unique talents that makes us great together.
TRUST
By choosing trust, we're empowered to be creative, balanced and collaborative. It means growing together and trusting the experience and capability of others.
About 10 Chambers
10 Chambers was born in 2015 out of a passion for pushing the boundaries of co-op gaming. Founded by Ulf Andersson — the game designer who brought you PAYDAY and PAYDAY 2.
GTFO — a 4-player co-op FPS — is the studio's first game, a love letter to everyone that values communication and collaboration. GTFO has won awards and been nominated for them and is available on Steam.
Now we're cooking up the next legendary co-op gaming experience - Den Of Wolves - Wishlist on Steam
Art Manager
JOIN US IN COOKING UP THE NEXT LEGENDARY CO-OP GAMING EXPERIENCE!
Loading application form