People
Creative

Alberto
Lead Game Designer

Alexander D
Animation Director

Alexander V
Senior Gameplay Programmer

Alexsei
Lead Sound Designer

Amanieu
Lead Concept Artist

Anders B
Technical Art Director

Anders S
Previsualization Director

André
Game Designer

Andreas
Senior Level Designer

Andrew
Game Designer

Arian
Junior UI Designer

Avdoot
Lead Outsourcing Artist

Aydan
Junior Narrative Designer

Ben
Senior Technical Artist

Bianke
Creative Designer

Borna
Junior VFX Artist

BurenErdene
Senior Concept Artist

Christoffer
Senior Gameplay Programmer

Daniel K
Environment Artist

Daniel M
Senior Character Artist

Darin
Senior Concept Artist

David
Art Director

Dominik
Gameplay Programmer

Elia
Senior Visual Effects Artist

Erik
Senior Environment Artist

Felix L
Systems Programmer

Freja
Junior Character Artist

Güçhan
Audio Programmer

Gustav
Senior Material Artist

Henrik
Level Design Director

Hjalmar
Chief Development Officer

Hjalmar A
Junior Gameplay Programmer

Jakob P
Senior Hard Surface Artist

Jakob S
Junior Animator

Jeta
UX and Social Systems Designer

Jonas E
Creative Designer

Jonas L
Senior Animator

Jonatan
Lead Environment Artist

Jonathan G
Level Designer

Kim
Senior Concept Artist

Krister
Team Lead Programmer

Lars-Erik
Lead Animator

Leon
Gameplay Programmer

Lina
Level Designer

Lucas
Gameplay Programmer

Mai-Khanh
Backend Programmer

Marcus
Gameplay Programmer

Marine
Environment Artist

Mattias
Art Production Director

Mondi
Head of R&D

Moritz
Senior Hard Surface Artist

Pär
Lead Hard Surface Artist
Rebecka
Junior Outsourcing Artist

Rikard
Backend Architect

Roman
Senior Technical Artist

Saman
Backend Programmer

Sean F
Game Designer

Sean R
Senior Hard Surface Artist

Sebastian
Lead Character Artist

Simon
Narrative Director

Stanislav
Senior Gameplay Programmer

Szymon
Sound Designer

Timur
Senior Environment Artist

Tove
Junior Gameplay Programmer

Ulf
Creative Director & CEO

Vadim
Systems Programmer
Vasiliy
Technical Artist

Vladimir
Level Designer

William
Senior Character Artist

Yana
Game Designer
Delivery
Operations

Ann
Chief HR Officer

Anna
Accountant

Antonina
Financial Assistant

Calle
Head of Community

Catherine
General Counsel

Chris
Chief Commercial Officer

Frida
Junior HR Business Partner

Jacob B
Marketing Designer

Josefin
Office Manager

Julija
Performance Marketing Manager

Maria
Accounting Manager

Natalie
Brand & Event Project Manager

Natalie K
Executive Coordinator

Niclas
IT Director

Oscar
Chief Strategy Officer

Rasmus
Brand Experience Manager

Robin
Communications Director

Svante
Chief Operating Officer

Viktor V
Head of Streaming & Event Tech

Vlad S
Social Media Manager
About 10 Chambers
10 Chambers was born in 2015 out of a passion for pushing the boundaries of co-op gaming. Founded by Ulf Andersson — the game designer who brought you PAYDAY and PAYDAY 2.
GTFO — a 4-player co-op FPS — is the studio's first game, a love letter to everyone that values communication and collaboration. GTFO has won awards and been nominated for them and is available on Steam.
Now we're cooking up the next legendary co-op gaming experience.