People
Creative
Alberto
Lead Game Designer
Alex
Junior Gameplay Programmer
Alexander D
Animation Director
Alexander V
Senior Gameplay Programmer
Alexsei
Lead Sound Designer
Anabel
Head of Data
Anders B
Technical Environment Architect
Anders S
Master Artist
André
Game Designer
Andreas
Senior Level Designer
Andreé
Senior Gameplay Programmer
Andrii
Game Designer
Avdoot
Lead Outsourcing Artist
Aydan
Junior Narrative Designer
Bianke
Creative Designer
Björn
Senior VFX Artist
Borna
Junior VFX Artist
BurenErdene
Senior Concept Artist
Chad
Voice Designer
Christoffer
Senior Gameplay Programmer
Daniel L
Technical Animator
David
Art Director
Dominik
Gameplay Programmer
Edvinas
Senior Environment Artist
Elia
Lead Visual Effects Artist
Erik
Technical Artist
Evan
Technical Director
Felix L
Systems Programmer
Grégory
Lead Narrative Designer
Güçhan
Audio Programmer
Gustav
Senior Material Artist
Henrik
Level Architect
Hjalmar A
Junior Gameplay Programmer
Hjalmar V
Chief Development Officer
Jakob P
Senior Hard Surface Artist
Jakob S
Junior Animator
Jeta
UX and Social Systems Designer
Johan
Video Specialist
Jonas E
Creative Designer
Jonatan
Lead Environment Artist
Jonathan G
Technical Level Designer
Ka'ai
Game Director
Kim
Senior UI & Concept Artist
Krister
Team Lead Programmer
Lars-Erik
Lead Animator
Leon
Gameplay Programmer
Lina
Level Designer
Lucas
Gameplay Programmer
Ludvig
Chief of Staff
Mai-Khanh
Backend Programmer
Marcus
Head of Level Tech
Mattias
Art Production Director
Mondi
Head of R&D
Moritz
Senior Hard Surface Artist
Nicky
Senior Animator
Pär
Lead Hard Surface Artist
Pavel
Senior Gameplay Programmer
Piotr
Systems Programmer
Rikard
Backend Architect
Robert
Senior Backend Programmer
Roman
Senior Technical Artist
Saman
Backend Programmer
Sean F
Encounter Designer
Simon
Music & Audio Director
Stanislav
Tech Lead Programmer
Szymon
Sound Designer
Taha
Senior Outsourcing Artist
Thomas
Junior Technical Sound Designer
Tove
Junior Gameplay Programmer
Ulf
Creative Director & CEO
Vadim
Systems Programmer
Vasiliy
Technical Artist
Vladimir S
Level Designer
William B
Outsourcing Artist
Delivery
Operations
Alexander G
Video Production Manager
Ann
Chief HR Officer
Anna
Accountant
Calle
Head of Community
Catherine
General Counsel
Chris
Chief Commercial Officer
Frida
HR Business Partner
Jacob B
Marketing Designer
Josefin
Office Manager
Julija
Senior Performance Marketing Manager
Maria
Accounting Manager
Mikael
Chief Financial Officer
Natalie K
Executive Producer
Natalie M
Brand & Event Project Manager
Niclas
IT Director
Oscar
Chief Strategy Officer
Rasmus
Brand Experience Manager
Robin
Communications Director
Svante
Chief Operating Officer
Viktor V
Head of Streaming & Event Tech
Vladimir S
Brand content Manager
About 10 Chambers
10 Chambers was born in 2015 out of a passion for pushing the boundaries of co-op gaming. Founded by Ulf Andersson — the game designer who brought you PAYDAY and PAYDAY 2.
GTFO — a 4-player co-op FPS — is the studio's first game, a love letter to everyone that values communication and collaboration. GTFO has won awards and been nominated for them and is available on Steam.
Now we're cooking up the next legendary co-op gaming experience - Den Of Wolves - Wishlist on Steam