People
Creative

Alex
Junior Gameplay Programmer

Alexander D
Animation Director

Alexander G
Video Production Manager

Alexander V
Senior Gameplay Programmer

Alexsei
Lead Sound Designer

Anabel
Head of Data

Anders B
Technical Environment Architect

Anders S
Master Artist

Andreas
Senior Level Designer

Andreé
Senior Gameplay Programmer

Andrii
Senior Game Designer

Avdoot
Lead Outsourcing Artist

Bianke
Creative Designer

Björn
Senior VFX Artist

Borna
Junior VFX Artist
Brett
Senior Environment Artist

BurenErdene
Senior Concept Artist

Chad
Voice Designer

Christoffer
Senior Gameplay Programmer

Daniel L
Technical Animator

Dominik
Gameplay Programmer

Edvinas
Senior Environment Artist

Elia
Lead Visual Effects Artist

Erik
Technical Artist

Felix L
Systems Programmer

Güçhan
Audio Programmer

Gustav
Senior Material Artist

Henrik
Level Architect

Hjalmar A
Junior Gameplay Programmer

Hjalmar V
Chief Development Officer

Jakob P
Senior Hard Surface Artist

Jakob S
Junior Animator

Jeta
Head of Player Journey

Johan
Video Specialist

Jonas E
Creative Designer

Jonatan
Lead Environment Artist

Jonathan G
Technical Level Designer

Ka'ai
Game Director

Kim
Senior UI & Concept Artist

Krister
Team Lead Programmer

Lars-Erik
Lead Animator

Leon
Gameplay Programmer

Lina
Level Designer

Lucas
Gameplay Programmer

Ludvig
Chief of Staff

Mai-Khanh
Backend Programmer

Marcus
Head of Level Tech

Mattias
Art Production Director

Mondi
Head of R&D

Moritz
Senior Hard Surface Artist

Nicky
Senior Animator

Oscar Xavier
Video Specialist

Pär
Lead Hard Surface Artist

Pavel
Senior Gameplay Programmer
Per
Senior Environment Artist
Peter
Associate Art Production Director

Piotr
Systems Programmer

Rick
Senior Environment Artist

Rikard
Backend Architect

Robert
Senior Backend Programmer

Saman
Backend Programmer

Sean F
Encounter Designer

Simon
Music & Audio Director

Stanislav
Tech Lead Programmer

Szymon
Sound Designer

Taha
Senior Outsourcing Artist

Thomas
Junior Technical Sound Designer

Tove
Junior Gameplay Programmer

Ulf
Creative Director & CEO

Vadim
Systems Programmer

Vasiliy
Technical Artist

Vladimir S
Level Designer

William B
Outsourcing Artist
Delivery
Operations

Ann
Chief HR Officer

Anna
Accountant

Calle
Head of Community

Catherine
General Counsel

Chris
Chief Commercial Officer

Frida
HR Business Partner

Josefin
Office Manager

Julija
Senior Performance Marketing Manager

Maria
Accounting Manager

Mikael
Chief Financial Officer

Natalie K
Executive Producer

Natalie M
Brand & Event Project Manager

Niclas
IT Director

Oscar
Chief Strategy Officer

Rasmus
Brand Experience Manager

Robin
Communications Director

Svante
Chief Operating Officer

Viktor V
Head of Streaming & Event Tech

Vladimir S
Brand content Manager
About 10 Chambers
10 Chambers was born in 2015 out of a passion for pushing the boundaries of co-op gaming. Founded by Ulf Andersson — the game designer who brought you PAYDAY and PAYDAY 2.
GTFO — a 4-player co-op FPS — is the studio's first game, a love letter to everyone that values communication and collaboration. GTFO has won awards and been nominated for them and is available on Steam.
Now we're cooking up the next legendary co-op gaming experience - Den Of Wolves - Wishlist on Steam