People
Creative
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Alex
Junior Gameplay Programmer
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Alexander D
Animation Director
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Alexander G
Video Production Manager
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Alexander V
Senior Gameplay Programmer
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Alexsei
Lead Sound Designer
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Anabel
Head of Data
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Anders B
Technical Environment Architect
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Anders S
Master Artist
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Andreas
Senior Level Designer
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Andreé
Senior Gameplay Programmer
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Andrii
Senior Game Designer
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Avdoot
Lead Outsourcing Artist
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Bianke
Creative Designer
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Björn
Senior VFX Artist
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Borna
Junior VFX Artist
Brett
Senior Environment Artist
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BurenErdene
Senior Concept Artist
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Chad
Voice Designer
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Christoffer
Senior Gameplay Programmer
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Daniel L
Technical Animator
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Dominik
Gameplay Programmer
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Edvinas
Senior Environment Artist
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Elia
Lead Visual Effects Artist
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Erik
Technical Artist
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Felix L
Systems Programmer
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Güçhan
Audio Programmer
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Gustav
Senior Material Artist
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Henrik
Level Architect
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Hjalmar A
Junior Gameplay Programmer
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Hjalmar V
Chief Development Officer
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Jakob P
Senior Hard Surface Artist
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Jakob S
Junior Animator
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Jeta
Head of Player Journey
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Johan
Video Specialist
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Jonas E
Creative Designer
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Jonatan
Lead Environment Artist
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Jonathan G
Technical Level Designer
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Ka'ai
Game Director
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Kim
Senior UI & Concept Artist
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Krister
Team Lead Programmer
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Lars-Erik
Lead Animator
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Leon
Gameplay Programmer
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Lina
Level Designer
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Lucas
Gameplay Programmer
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Ludvig
Chief of Staff
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Mai-Khanh
Backend Programmer
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Marcus
Head of Level Tech
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Mattias
Art Production Director
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Mondi
Head of R&D
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Moritz
Senior Hard Surface Artist
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Nicky
Senior Animator
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Oscar Xavier
Video Specialist
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Pär
Lead Hard Surface Artist
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Pavel
Senior Gameplay Programmer
Per
Senior Environment Artist
Peter
Associate Art Production Director
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Piotr
Systems Programmer
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Rick
Senior Environment Artist
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Rikard
Backend Architect
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Robert
Senior Backend Programmer
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Saman
Backend Programmer
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Sean F
Encounter Designer
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Simon
Music & Audio Director
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Stanislav
Tech Lead Programmer
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Szymon
Sound Designer
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Taha
Senior Outsourcing Artist
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Thomas
Junior Technical Sound Designer
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Tove
Junior Gameplay Programmer
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Ulf
Creative Director & CEO
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Vadim
Systems Programmer
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Vasiliy
Technical Artist
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Vladimir S
Level Designer
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William B
Outsourcing Artist
Delivery
Operations
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Ann
Chief HR Officer
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Anna
Accountant
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Calle Johansson-Sundelius
Head of Community
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Catherine
General Counsel
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Chris
Chief Commercial Officer
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Frida
HR Business Partner
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Josefin
Office Manager
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Julija
Senior Performance Marketing Manager
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Maria
Accounting Manager
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Mikael
Chief Financial Officer
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Natalie K
Executive Producer
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Natalie M
Brand & Event Project Manager
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Niclas
IT Director
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Oscar
Chief Strategy Officer
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Rasmus
Brand Experience Manager
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Robin
Communications Director
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Svante
Chief Operating Officer
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Viktor V
Head of Streaming & Event Tech
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Vladimir S
Brand content Manager
About 10 Chambers
10 Chambers was born in 2015 out of a passion for pushing the boundaries of co-op gaming. Founded by Ulf Andersson — the game designer who brought you PAYDAY and PAYDAY 2.
GTFO — a 4-player co-op FPS — is the studio's first game, a love letter to everyone that values communication and collaboration. GTFO has won awards and been nominated for them and is available on Steam.
Now we're cooking up the next legendary co-op gaming experience - Den Of Wolves - Wishlist on Steam