We have decided internally that we have a role to fill. We advertise the role on various platforms.
We are reading everyone's applications and deciding which candidates seem to fit the job description the best. The length of the process varies but we try to be quick and we always get back to everyone within a week of application.
If you're shortlisted, you'll have a brief online chat with the recruiting manager. It’s a chance to get to know each other a little better.
Sometimes, we give you a small test brief for art and programming roles. You'll typically get one week to complete it if we ask you to do one.
If your test brief works for us, you'll have a second interview. We'll talk in detail about you and your experience, and you'll get a better understanding of the role and what we’re all about.
As a last step, we always ask for references. Preferable a former manager and a colleague you have been working next to.
We'll formally offer you the role if you're selected. We'll be on hand with details about benefits and answer any questions you may have about life at 10 Chambers.
About 10 Chambers
10 Chambers was born in 2015 out of a passion for pushing the boundaries of co-op gaming. Founded by Ulf Andersson — the game designer who brought you PAYDAY and PAYDAY 2.
GTFO — a 4-player co-op FPS — is the studio's first game, a love letter to everyone that values communication and collaboration. GTFO has won awards and been nominated for them and is available on Steam.